MVP definition, design system, prototyping and supporting development.
The Challenge
- Existing product sold and managed entirely manually leading to inconsistent prices.
- Fragmented customer experience.
- Part of the service was dependant on a third party application
- Complex product structure in nature.
Approach
- Discovery and internal contextual enquiry
- Identified lifecycle and service process
- Facilitated workshop to define MVP using UX artefacts
- Mid-fidelity wireframes to define the UX in collaboration with service engineers.
- Hi-Fidelity wireframes delivery to support implementation
Discovery
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Design
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Results
Simplification of online platform achieving actual use by customers.
Standardisation of price model and automation of ordering process
Release of product team resource
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Learnings
If the MVP is really small makes it much easier for the project to get traction. Creating the smallest MVP possible allowed the product team to get buy-in for the development of the solution.